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Text File  |  1998-09-22  |  3KB  |  104 lines

  1. SDEF
  2. //
  3. // The file declaration section
  4. //
  5. path models/guerilla
  6. scale 1.07
  7. guerilla_base.sbm
  8. thug_base.tga
  9. thug_damage1.tga
  10.  
  11. //
  12. // Declare the animation types and files
  13. //
  14. throw1         thug_throwbag.SAM
  15. throw2         thug_throwbag2.sam
  16. push1          thug_pushbags.SAM
  17.  
  18. talk1          guerilla_talk1.sam
  19. talk2          guerilla_talk2.sam
  20. laugh1       guerilla_laugh.sam
  21. laugh2       guerilla_laugh.sam
  22.  
  23. idle1          guerilla_idle1.sam
  24. idle2          guerilla_idle2.sam
  25. run1           guerilla_run.sam
  26. walk1          guerilla_walk.sam
  27. jump1          guerilla_jump.sam
  28. use1           guerilla_use.sam
  29. open1          guerilla_opendoor.sam
  30.  
  31. //
  32. // Location based pain alias'
  33. //
  34. pain_torso_upper         guerilla_painchestupper.sam
  35. pain_torso_lower         guerilla_painchestlower.sam
  36. pain_head                guerilla_painhead.sam
  37. pain_leg_right_upper     guerilla_painlegright.sam
  38. pain_leg_right_lower     guerilla_painlegright.sam
  39. pain_leg_left_upper      guerilla_painlegleft.sam
  40. pain_leg_left_lower      guerilla_painlegleft.sam
  41. pain_arm_right_upper     guerilla_painarmright.sam
  42. pain_arm_right_lower     guerilla_painarmright.sam
  43. pain_arm_left_upper      guerilla_painarmleft.sam
  44. pain_arm_left_lower      guerilla_painarmleft.sam
  45.  
  46. //
  47. // Define model group areas and regional damage modifiers
  48. //
  49. id 5 group head flesh
  50. id 3 group head nodraw flesh
  51. group head damage 4.0
  52. id 15 group torso_upper        fabric
  53. group torso_upper damage 1.0
  54. id 18 group torso_lower        fabric
  55. group torso_lower damage 1.0
  56. id 45 group leg_left_upper    fabric
  57. group leg_left_upper damage 0.7
  58. id 50 group leg_left_lower    fabric
  59. group leg_left_lower damage 0.5
  60. id 65 group leg_right_upper    fabric
  61. group leg_right_upper damage 0.7
  62. id 70 group leg_right_lower    fabric
  63. group leg_right_lower damage 0.5
  64. id 85 group arm_left_upper    fabric
  65. group arm_left_upper damage 0.7
  66. id 90 group arm_left_lower    fabric
  67. group arm_left_lower damage 0.5
  68. id 105 group arm_right_upper    fabric
  69. group arm_right_upper damage 0.7
  70. id 110 group arm_right_lower  fabric
  71. group arm_right_lower damage 0.5
  72. id 200 group arm_right_lower bone gun 15 170 10 fabric
  73. // id 210 group torso_lower bone ribs 0 0 -70
  74.  
  75. //
  76. // The initialization section
  77. //
  78. !init:
  79. server classname actor
  80. server setsize "-24 -24 0" "24 24 80"
  81. server crouchsize "-28 -28 0" "28 28 56"
  82. server health 80
  83. server script global/enemy.scr
  84.  
  85. //
  86. // Define the aniamtion sound references
  87. //
  88. aliasprefix Thug_
  89.  
  90. //
  91. // The main section
  92. //
  93. !main:
  94. //
  95. // Define the clinet/server animation references
  96. //
  97.  
  98. //
  99. // The SINED declaration section
  100. //
  101. /*SINED cinematic_thug (1 .5 0) (0 0 0) (0 0 0)
  102. Thug for Cinematic
  103. */
  104.